Detalhes de SCRATCH: Informação relevante, ligações úteis e bibliografia (com ligações aos artigos)
PropriedadeValor
NomeSCRATCH: Informação relevante, ligações úteis e bibliografia (com ligações aos artigos)
Descrição

O Scratch, concebido no MIT, é uma linguagem de programação acessível a todos, na Escola e em casa. Ferramenta web 2.0, promove o potencial criador colocando o utilizador no centro da produção de conteúdos sobre qualquer tema. Como aprender com as TIC utilizando este recurso? Neste webinar partilharemos respostas, deixando coordenadas de autonomia e sementes para o desenvolvimento de uma comunidade de educadores, dispostos a partilhar as suas aventuras com o Scratch.

 

Ligações úteis:

Scratch SAPO: http://kids.sapo.pt/scratch/

Portal EduScratch - http://eduscratch.dgidc.min-edu.pt/

Edu Scratch no Facebook

http://www.facebook.com/eduscratch

Site CCTIC

http://projectos.ese.ips.pt/cctic/

EduScratch no Twitter

http://twitter.com/#!/eduscratch

 

Bibliografia

Maloney, J., Burd, L., Kafai, Y., Rusk, N., Silverman, B., and Resnick, M. (2004). Scratch: A Sneak Preview. Paper presented at the Second International Conference on Creating, Connecting, and Collaborating through Computing, Kyoto, Japan. http://llk.media.mit.edu/projects/scratch/ScratchSneakPreview.pdf

Maloney, J. H., Peppler, K., Kafai, Y., Resnick, M., and Rusk, N. (2008a). Programming by choice: urban youth learning programming with Scratch. SIGCSE Bull. 40, 1 (Feb. 2008), 367-371. http://web.media.mit.edu/~mres/papers/sigcse-08.pdf

Maloney, J., Peppler, K., Kafai, Y. B., Resnick, M. and Rusk, N. (2008b). Digital Media Designs with Scratch: What Urban Youth Can Learn about Programming in a Computer Clubhouse. Proceedings published in the 2008 International Conference of the Learning Sciences (ICLS), June, University of Utrecht, Utrecht, Netherlands.

http://kpeppler.com/wp-content/uploads/2010/10/2008_Peppler_Media_Designs.pdf

Marques, M. T. (2008). Scratch...?. Educação e Matemática, 96 (pp. 45-48).

http://projectos.ese.ips.pt/eduscratch/index.php?option=com_docman&task=doc_download&gid=11&Itemid=40

Marques, M. T. (2009). Recuperar o engenho a partir da necessidade, com recurso às tecnologias educativas: Contributo do ambiente gráfico de programação Scratch em contexto formal de aprendizagem. (Manuscrito não publicado). Lisboa: Faculdade de Psicologia e de Ciências da Educação da Universidade de Lisboa. http://projectos.ese.ips.pt/eduscratch/index.php?option=com_docman&task=doc_download&gid=43&Itemid=40

Monroy-Hernández, A. (2007). ScratchR: sharing user-generated programmable media. Interaction Design for Children Conference, Aalborg, Denmark. http://web.mit.edu/~amonroy/www/papers/idc07.pdf

Monroy-Hernández, A. and Resnick, M. (2008). Empowering kids to create and share programmable media. Interactions, March-April 2008 (pp. 50-53). http://www.mit.edu/~amonroy/papers/interactions.pdf

Papert, S. (2005). Teaching Children Thinking. Contemporary Issues in Technology and Teacher Education, 5 (3) (pp. 353-365). http://www.citejournal.org/articles/v5i3seminal3.pdf

Peppler, K., Kafai, Y. (2007b). From SuperGoo to Scratch: Exploring Media Creative Production in an Informal Learning Environment. Journal on Learning, Media, and Technology, 32 (2) (pp. 149-166). http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.6933&rep=rep1&type=pdf

Resnick, M. (2002). Rethinking Learning in the Digital Age. In G. Kirkman (Ed.), The Global Information Technology Report: Readiness for the Networked World (pp. 32-37). Oxford: Oxford University Press. http://llk.media.mit.edu/papers/mres-wef.pdf

Resnick, M. (2003). Playful Learning and Creative Societies. Education Update online, February 2003. em http://www.educationupdate.com/archives/2003/feb03/issue/child_playfullrng.html .

Resnick, M. (2007a). Sowing the Seeds for a more creative society. Learning and Leading with Technology, International Society for Technology in Education (ISTE), December/January 2007-08 (pp. 18-22). http://web.media.mit.edu/~mres/papers/Learning-Leading-final.pdf

Resnick, M., Maloney, J., Monroy-Hernandez, A., Rusk, N., Eastmond, E., Brennan, K., Millner, A., Rosenbaum, E., Silver, J., Silverman, B., Kafai, Y. (2009). Scratch: Programming for All. Communications of the ACM, November 2009 http://web.media.mit.edu/~mres/papers/Scratch-CACM-final.pdf

Brennan, K., & Resnick, M. (2012). New Frameworks for Studying and Assessing the Development of Computational Thinking. Proceedings of the 2012 annual meeting of the American Educational Research Association, Vancouver, Canada. http://web.media.mit.edu/~kbrennan/files/Brennan_Resnick_AERA2012_CT.pdf

Resnick, M. (2012). Reviving Papert's Dream. Educational Technology, vol. 52, no. 4, pp. 42-46. http://web.media.mit.edu/~mres/papers/educational-technology-2012.pdf


Rusk, N., Resnick, M. (s/d). Scratch and 21st Century Skills http://llk.media.mit.edu/projects/scratch/papers/Scratch-21stCenturySkills.pdf

Nome do ficheiroscratchbiblio.doc
Tamanho37 kB
Tipodoc (Tipo de Mime: application/msword)
Criadorteresamar
Criado em: 01/05/2011 22:03
VisitasTodos
ResponsávelEditor
Acessos2241 Acessos
Actualizado em 17/09/2012 12:51
Sitehttp://projectos.ese.ips.pt/cctic/wp-content/uploads/2012/09/scratchbiblio2012.doc
CRC Checksum
MD5 Checksum